Games

Games built for cross-device continuity: console, mobile, cloud, VR

Games built for cross-device continuity: console, mobile, cloud, VR

2 months ago
Why player choice illusion is being replaced by real systemic freedom

Why player choice illusion is being replaced by real systemic freedom

2 months ago
The comeback of hard resets in games tired of endless seasons

The comeback of hard resets in games tired of endless seasons

3 months ago
Games that adapt to player mood using biometric and behavioral signals

Games that adapt to player mood using biometric and behavioral signals

3 months ago
How sound design is becoming the most underrated pillar of modern games

How sound design is becoming the most underrated pillar of modern games

3 months ago
The rise of failure-forward mechanics in narrative-driven games

The rise of failure-forward mechanics in narrative-driven games

3 months ago
How player-created rulesets are extending a game’s lifespan

How player-created rulesets are extending a game’s lifespan

4 months ago
The silent death of traditional tutorials in modern game design

The silent death of traditional tutorials in modern game design

4 months ago
How cross-genre design is redefining what a “game category” means

How cross-genre design is redefining what a “game category” means

4 months ago
Games designed for emotional pacing instead of traditional level structure

Games designed for emotional pacing instead of traditional level structure

4 months ago